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Noon – Level 01: The Echoing Caverns

This is the first look at the environment design for Noon, an adventure game where a child explores ancient civilizations using time travel. These screenshots showcase the "Present Day" version of the first level: a deep, mysterious cavern system where nature has slowly reclaimed forgotten structures.

Developed in Unreal Engine 5.

Father's camp

Father's camp

Father's camp

Father's camp

Father's camp

Father's camp

Father's camp

Father's camp

The workshop

The workshop

The workshop

The workshop

The workshop

The workshop

The workshop

The workshop

The workshop

The workshop

The entrance

The entrance

The entrance

The entrance

The entrance

The entrance

The entrance

The entrance