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Sacred Place

My 3D project titled "Sacred Place", an original idea I conceived, represents an altar dedicated to the glory of forest deities. The modeling and UV unwrapping were done in Blender, with the constraint of not exceeding 8000 tris, which required me to optimize every detail. The textures, in a hand-painted style, were carefully crafted in Substance Painter and Photoshop, giving the overall piece an artisanal and organic feel. The render is made with Unreal Engine.